Social media optimization

Social media optimization (also known as SMO or social SEO) is the methodization of social media activity with the intent of attracting unique visitors to website content. SMO is one of many online methods of website optimization. One of the many other methods is search engine optimization or SEO.

There are two types of social media optimization methods:

  1. Social media features added to the content itself, including: RSS feeds, social news and sharing buttons, user rating and polling tools, and incorporating third-party community functionalities like images and videos
  2. Promotional activities in social media aside from the content being promoted, including: blogging, commenting on other blogs, participating in discussion groups, and posting status updates on social networking profiles

Social media optimization is related to search engine marketing, but differs in several ways, primarily the focus on driving traffic from sources other than search engines, though improved search ranking is also a benefit of successful SMO.

Social media optimization is in many ways connected as a technique to viral marketing where word of mouth is created not through friends or family but through the use of networking in social bookmarking, video and photo sharing websites. In a similar way the engagement with blogs achieves the same by sharing content through the use of RSS in the blogosphere and special blog search engines.

Social media optimization is considered an integral part of an online reputation management (ORM) or Search Engine Reputation Management (SERM) strategy for organizations or individuals who care about their online presence.

Social media optimization is not limited to marketing and brand building. Increasingly, smart businesses are integrating social media participation as part of their knowledge management strategy (i.e., product/service development, recruiting, employee engagement and turnover, brand building, customer satisfaction and relations, business development and more). Additionally, social media optimization can be implemented to foster a community of the associated site, allowing for a healthy business-to-consumer (B2C) relationship.

Contents

Origins

According to search engine expert Danny Sullivan[1], the term "social media optimization" was first used and described by Rohit Bhargava. Bhargava's original five rules for conducting social media optimization were:[2]

  1. Increase your linkability
  2. Make tagging and bookmarking easy
  3. Reward inbound links
  4. Help your content travel
  5. Encourage the mashup
  6. Get communities connected

Several authors added new rules to the original post. Today there are 16 rules, which were translated into French, Dutch, Italian, Spanish, German, Japanese, Greek, Portuguese, Russian, Hebrew and recently also in Thai.

Four years after the initial post, Rohit Bhargava posted an updated set of five new rules.[3]

  1. Create shareable content
  2. Make sharing easy
  3. Reward engagement
  4. Proactively share content
  5. Encourage the mashup

Around the same time, entrepreneur and blogger Ben Elowitz proposed as SMO as a broader set of online marketing strategies for all published websites in an era where social platforms are ubiquitous.[4]

Social media gaming

Social media gaming is online gaming activity performed through social media sites with friends and online gaming activity that promotes social media interaction.[5] Examples of the former include FarmVille, FrontierVille, and Mafia Wars. In these games a player's social network is exploited to recruit additional players and allies.[6][7][8] An example of the latter is Empire Avenue, a virtual stock exchange where players buy and sell shares of each other's social network worth. In Empire Avenue a player's worth is linked to their social media influence and activity as well as that of the other players they have invested virtual currency in. This game design promotes social media interaction as a means to attaining higher value in Empire Avenue market rankings.[9][10][11]

Nielsen Media Research estimates that, as of June 2010, social networks and online games account for about 1/3 of all online activity by Americans.[12]

See also

References

  1. ^ Danny Sullivan (August 29, 2006). "Social Media Optimization: It's Like SEO, For Social Sites". blog.searchenginewatch.com. http://blog.searchenginewatch.com/blog/060829-150053. Retrieved 2007-09-06. 
  2. ^ Rohit Bhargava (August 10, 2006). "5 Rules of Social Media Optimization (SMO)". rohitbhargava.typepad.com. http://rohitbhargava.typepad.com/weblog/2006/08/5_rules_of_soci.html. Retrieved 2007-09-06. 
  3. ^ Rohit Bhargava (August 10, 2010). "The 5 NEW Rules of Social Media Optimization (SMO)". rohitbhargava.typepad.com. http://www.rohitbhargava.com/2010/08/the-5-new-rules-of-social-media-optimization-smo.html. Retrieved 2010-11-24. 
  4. ^ Ben Elowitz (October 27, 2010). "SEO Is Dead, And The New King Is SMO". digitalquarters.net. http://digitalquarters.net/2010/10/seo-is-dead-and-the-new-king-is-%E2%80%98smo%E2%80%99/. Retrieved 2010-11-27. 
  5. ^ "Social Media Optimization". Mojo Creator. http://www.mojocreator.com/capabilities/marketing-technology/social-media-optimization/. Retrieved 17 October 2011. 
  6. ^ "Why Social Media Gaming Is Big Business for Your Business". http://www.socialmediaexaminer.com/why-social-media-gaming-is-big-business-for-your-business/. Retrieved 22 March 2011. 
  7. ^ "Social Media Gaming Infographic". http://www.dreamgrow.com/social-media-gaming-infographic/. Retrieved 22 March 2011. 
  8. ^ "How Big Is Social Media Gaming? How About 56 Million Strong". http://www.blogherald.com/2010/08/24/how-big-is-social-media-gaming-how-about-56-million-strong/. Retrieved 22 March 2011. 
  9. ^ "Empire Avenue, the stockmarket where YOU’RE for sale". http://thenextweb.com/apps/2010/07/26/empire-avenue-the-stockmarket-where-youre-for-sale-invites/. Retrieved 22 March 2011. 
  10. ^ "Empire Avenue". http://www.crunchbase.com/company/empire-avenue. Retrieved 22 March 2011. 
  11. ^ "Empire Avenue creates a stock market to measure your social influence". http://games.venturebeat.com/2010/02/24/empire-avenue-creates-a-stock-market-to-measure-your-social-influence/. Retrieved 22 March 2011. 
  12. ^ "What Americans Do Online: Social Media And Games Dominate Activity". http://blog.nielsen.com/nielsenwire/online_mobile/what-americans-do-online-social-media-and-games-dominate-activity/. Retrieved 22 March 2011.